Tutorial: Make a mole using Illustrator
Finally a new tutorial. I was kinda busy last weeks with my other work and the “Icon challenge”. But I decided to show you people how I made the mole that is currently used in 1 of my shirts
Click pictures in this page to zoom them
First of all we need to have a document. Lately I’m working more and more with 22.5 cm x 22.5 cm (shirt size for vector art) and 500×500 pixels (for my Icons). But this document will be made using the “standard” landscape A4 settings. But In this case I’ll be using 150 dpi (good for HD screens and Armo-led displays).
Make a rounded rectangle like the picture above. You can give your rectangle more “rounding” by pressing up and down arrow keys while making the shape.
Give it a black color (not to black). Later on we are going to give the shape some “light and shade effects”.
Now create a small circle.
Select the circle tool (same submenu as rounded rectangle in toolbox). You can create an equal circle by holding shift while creating the shape.
Place the circle in the center of the object (with middle point on spot where rounding begins for the body-shape).
Copy ([ctrl]+[c]) the white circle and past it “in front” ([ctrl]+[f])
Make it a little bit smaller using the selection tool (push [alt] and [shift] while dragging to get an equal circle that was scaled from the center).
You can recycle the color you used to make the body shape by using the “Color guide” with shades (selectable from dropdown)
In this case I used black and a very dark brown as a gradient.
Select both shapes and group them (easier for selection) this can be done by pressing [ctrl]+[g] ungrouping can be done by pressing [shift]+[ctrl]+[g].
Make a new circle that comes from the center of the left eye. Give it a white border (for the time being).
In the picture above you see some guidelines. They can be made by dragging the “rulers” around your document (and they are a big help when you are looking for perfect positions).
Remove lowest anchor point of the nose bridge (jup the pupil becomes the nose bridge).
You can do this by selecting the direct selection tool (the white arrow in the toolbox or [a] on your keyboard). Select it and press [delete] or [<- backspace].
The stroke used as is still a little bit to big (it’s in the glasses’ area). We are going to do this using the pathfinder. But first of all expand the line to an object using “expand from the “Object menu” at the top of your screen.
Select both glasses. Copy them ([ctrl]+[c]) and past them in front ([ctrl]+[f]). When using the mainstream tools within pathfinder the 2 big circles will be consumed, and we don’t want to draw new ones . When you “duplicated” your circles change them to a compound path (they will identify themselves in pathfinder as 1 object) this can be done from Object–>Compound path–>Make ([ctrl]+.
When you duplicated and compound both objects use the pathfinder ([shift]+[ctrl]+[f9]) to cut the object. When you notice this is not working out the way you want, check if you expanded and compounded the paths the right way. Still not working? Use the 2nd tool (minus front) of the shape modes.
Copy the body shape [ctrl]+[c] and past it in front [ctrl]+[f].
Select both eyeglass legs and make a compound path from them [ctrl]+.
When you made the compound path, select both duplicated body shape and eyeglass legs. And apply pathfinders shape mode “intersect” to cut the loose ends of.
There’s still a part of the body sticking from beneath the grass.
Duplicate the oval by copy [ctl]+[c] — past to front [ctrl]+[f]
When you did this select the lowest anchor point of the shape using direct selection tool [a] and drag it down.
Don’t do this by scaling the picture. This would ruin the rounding of the upper part of the oval.
If you are doing it right. The original oval should still be there but every detail on the face is gone…
This is because Illustrator put the altered shape in front of everything. Right-click the object and select arrange–>send to back [ctrl]+[shift]+[.
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